![]() This gets more complicated when you factor in the fact that if Mozzie takes hold of one of these drones, every attacker’s gadget can now be hacked. ![]() This sort of snowballing impact on the Defending team’s previously impenetrable defences is where Brava seems to thrive, and it feels like he’s going to be an insta-ban at mid-level play, where players don’t always have the aiming skills to instantly pop the Brava drone on sight. Brava can easily slip into an enemy base and take control of things like Aruni’s laser gates to trap defenders onto their sites or even one of Maestro’s bulletproof Evil Eye cameras, before using the anti-gadget laser on the Evil Eye to take out even more gadgets. Honestly, Mozzie now feels like an essential pick, just as insurance against all of your gadgets being flipped to the enemy side. Vigil, who can turn invisible to electronics, is also very good at taking down the hack-drone. ![]() While playing as Mozzie I was able to capture Brava’s first drone, before turning this first drone around and capturing his second with the original drone. Piloting Brava’s drone you’ll have to watch out for Mozzie’s drone catching spider-bots. The depth of the game’s 66 other operators means that there are already some hard counters and interesting interactions. It’s a role that’s already partially played by fellow attacker Twitch, who has her own drone which can zap gadgets out of existence, but Brava offers a lot more utility as things you zap will actually be counted as yours, allowing you to control them as you would if you were the operator who originally placed them. This Brazillian operator has a drone – described by Ubisoft’s own trailer as a “little tank” – that can hack electronics and turn them onto your side.
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